DENT Networked Destruction UE4
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DENT Networked Destruction UE4
Description of (VaultCache pack)
Supported Engine Versions 4.14 - 4.22
DENT is a fully networkable template that extends the functionality of the destructible mesh.
The Destructible Environment Networked Toolkit [DENT] is a fully networkable template that extends the functionality of the existing destructible mesh mechanics by allowing for point and radial fracture control over the mesh. DENT will add realism to the audio and visual effects of impacts on destructible structures.
List of Features
• Full network support for destructible meshes
• Extended fracture control on destructible meshes
• Example Networked ranged damage system template included
• Modular examples of destructible buildings
• Fracture events:
? disable lighting
? explode on fracture
? AOE damage
? spawn particle emitters and sounds for both radial and point-based damage
? damage debris
? kill switch
• 25 destructible items configured in blueprints:
? barrel
? wooden box
? stone wall as an extended structure with support
? 2 lamp posts - affect lighting
? 2 modular buildings
? basic particle emitters and sounds included
*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache
Description of (VaultCache pack)
Supported Engine Versions 4.14 - 4.22
DENT is a fully networkable template that extends the functionality of the destructible mesh.
The Destructible Environment Networked Toolkit [DENT] is a fully networkable template that extends the functionality of the existing destructible mesh mechanics by allowing for point and radial fracture control over the mesh. DENT will add realism to the audio and visual effects of impacts on destructible structures.
List of Features
• Full network support for destructible meshes
• Extended fracture control on destructible meshes
• Example Networked ranged damage system template included
• Modular examples of destructible buildings
• Fracture events:
? disable lighting
? explode on fracture
? AOE damage
? spawn particle emitters and sounds for both radial and point-based damage
? damage debris
? kill switch
• 25 destructible items configured in blueprints:
? barrel
? wooden box
? stone wall as an extended structure with support
? 2 lamp posts - affect lighting
? 2 modular buildings
? basic particle emitters and sounds included
*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache